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Unlike the Type I, whose design remains mostly unchanged from previous models, the Type II Phaser is a departure from the design which had been in favor for more than 100 years. Returning to the pistol design of the 23rd Century, this Phaser II also incorporates the Phaser I for increased power, a design which hasn’t been seen for a century. The Type II phaser is the standard armament used by away teams and kept in various compartments throughout ships.
Channeling power first through its own large housing and then the Phaser I unit creates a massively more powerful blast, and far more options in a crisis situation. The removable power pack also allows for almost continuous use without recharge, as long as extra power cells are available. A first for this design, the Phaser II also incorporates a portable beacon, this powerful light helps this unit to act as a Multifunction Device multifunction device -- a high powered weapon with a removable Phaser I, good for concealment, and a beacon light helpful for search and rescue. Along with the increased power comes a new scale, while key points remain identical to those on the Phaser I, they are now divided into 16 settings which give a greater range for increased effect and more accurate results.
====Type II Power Settings====
Considered a radical design change upon its first introduction, the modern Type-III Phaser Rifle incorporates the best of old and new designs. Phaser III, or a phaser rifle as it is more commonly referred, looks very similar to the now defunct 2367 design, this appearance is, however, more than misleading as the unit is functionally quite different. Like the Type II Phaser, which incorporates a Type I Phaser, this Phaser Rifle functions with the addition (snapped and locked in place) of the Phaser II housing, which adds power, an additional power cell, and a beacon light.
Channeling power through the large rifle housing and the attached Phaser II creates the most powerful phaser based field weapon Star Fleet designs and that can still be carried by any shipboard officer. The dual removable power packs (one slot built into the rifle body itself, with the only part of the Phaser II body) allow for almost continuous use without recharge at any power setting, as long as extra power cells are available. Utilizing two cells at once allows for either longer use, or increased beam power. A retractable sight aids in targeting and, like with most previous rifle designs, a detachable beacon light (contained within the Phaser II assembly, but when locked in place controlled through the rifle itself) allows for the unit to act as a multipurpose device. Along with the increased Power power comes a new Scale, once morescale, while key points remain similar to those on the Phaser I and II, they are now divided into 24 Settings which give provide a greater range for increased effect and more accurate results. (Note: Unit is also functional without addition of Phaser II, however power is notably decreased, as Is is length of use. It is recommended that user avoid using rifle without Phaser II in all but emergency situations.)
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