Difference between revisions of "Marine Combat Dropship"

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== Class History ==
 
== Class History ==
Work in progress.
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Originally designed as part of the Type-1 Runabout programme, Modular Runabout that eventually became the Marine Combat Dropship first flew circa 2403. Trials displayed the Runabout's speed, agility and ruggedness but also highlighted the limitations of the sensor systems, forcing Star Fleet to choose a different design. The [[Star Fleet Marine Corps]] immediately chose the vessel to replace their ageing Dropships, and began field testing the different modules.
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After initial teething issues the final design was approved late in 2403 and production began. Designed almost as a small Starship in its own right, the Marine Combat Dropship has a reactor core for a vessel its size, and can operate on its own for reasonably extensive missions without resupply or the support of a parent Starship if required - allowing the Marine Corps to operate its own patrol craft without diverting squadrons of fighters. The cargo module aft of the cockpit is not, like the older Danube-class, a series of modules, but rather a complete bay that can be swapped out or equipped as required specifically for a particular mission or with a more general cargo module.
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Some Dropships have been put into service as General Officer transports, freeing up Marine Cruisers from this duty while still providing fast and comfortable transport for the officers. Since 2404, the Marine Combat Dropship has served at the front line of any major conflict, and though losses have been high as they are with all auxiliary craft pressed into combat situations, the class has earned a reputation for ruggedness, reliability, and getting the crew home even in the most dire of circumstances.
  
 
== Specifications ==
 
== Specifications ==
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{{Starship
 
{{Starship
 
|type= Marine Combat Dropship (MCD)
 
|type= Marine Combat Dropship (MCD)
|length= 25.5 Meters
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|length= 26 Meters
|width= 14.2 Meters
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|width= 16 Meters
 
|height= 7.5 Meters (1 Deck)
 
|height= 7.5 Meters (1 Deck)
 
|weight= 28 Metric Tons
 
|weight= 28 Metric Tons
|standard= 3 Crew, up to one Platoon plus equipment
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|standard= Varies depending on role. Crew: 4 (Pilot, Tactical Officer, Engineer, Crew Chief/Loadmaster) in standard configuration. Passengers: 1 Platoon in standard configuration.
|emergency_crew= 50
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|emergency_crew= Varies depending on role. Typically 3-500 in standard configuration.
 
|warp= 2 Main Warp Engines (Type 5)
 
|warp= 2 Main Warp Engines (Type 5)
 
|cruise= 5.0
 
|cruise= 5.0
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|defense= Type 3 Main Shield Generator (MSG-3)
 
|defense= Type 3 Main Shield Generator (MSG-3)
 
|defenese_other=None
 
|defenese_other=None
|phasers= 1 banks of 2 Type G (2F)
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|phasers= 1 banks of 2 Type G (2F). 1 bank of 1 Type-3 (1A/180)
|torpedoes= None
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|torpedoes= 2 Micro-launchers (2F) - 2 rounds per launcher
|other= None
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|other= Additional Weapons depending on role
 
|computer= Daystrom Industries HSCS-3
 
|computer= Daystrom Industries HSCS-3
 
|tractor= Type Alpha Tractor (F)  
 
|tractor= Type Alpha Tractor (F)  
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}}
 
}}
  
[[Category:Marine]]
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===Variant Configurations==
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*Vehicle Module - Reduced Occupancy, Vehicle Bay
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*Command and Control - Tactical Display, Communications Consoles (4)
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*Recon Module - Enhanced Sensor Palettes, Sensor Cloak, Sensor Consoles (2)
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*Medevac Module - Triage Sickbay and Stasis Pods
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*Patrol/Interdiction Module - Torpedo Launcher (2) - 4x Quantum Torpedoes per launcher
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[[Category:Engineering]][[Category:Federation starship classes]][[Category: Special Operations]]
 
[[Category:Engineering]][[Category:Federation starship classes]][[Category: Special Operations]]

Revision as of 17:03, 14 April 2018


Class History

Originally designed as part of the Type-1 Runabout programme, Modular Runabout that eventually became the Marine Combat Dropship first flew circa 2403. Trials displayed the Runabout's speed, agility and ruggedness but also highlighted the limitations of the sensor systems, forcing Star Fleet to choose a different design. The Star Fleet Marine Corps immediately chose the vessel to replace their ageing Dropships, and began field testing the different modules.

After initial teething issues the final design was approved late in 2403 and production began. Designed almost as a small Starship in its own right, the Marine Combat Dropship has a reactor core for a vessel its size, and can operate on its own for reasonably extensive missions without resupply or the support of a parent Starship if required - allowing the Marine Corps to operate its own patrol craft without diverting squadrons of fighters. The cargo module aft of the cockpit is not, like the older Danube-class, a series of modules, but rather a complete bay that can be swapped out or equipped as required specifically for a particular mission or with a more general cargo module.

Some Dropships have been put into service as General Officer transports, freeing up Marine Cruisers from this duty while still providing fast and comfortable transport for the officers. Since 2404, the Marine Combat Dropship has served at the front line of any major conflict, and though losses have been high as they are with all auxiliary craft pressed into combat situations, the class has earned a reputation for ruggedness, reliability, and getting the crew home even in the most dire of circumstances.

Specifications

Marine Combat Dropship


Type: Marine Combat Dropship (MCD)
Size
Length: 26 Meters
Width: 16 Meters
Height: 7.5 Meters (1 Deck)
Weight: 28 Metric Tons
Crew
Standard: Varies depending on role. Crew: 4 (Pilot, Tactical Officer, Engineer, Crew Chief/Loadmaster) in standard configuration. Passengers: 1 Platoon in standard configuration.
Emergency: Varies depending on role. Typically 3-500 in standard configuration.
Warp Engines
Type: 2 Main Warp Engines (Type 5)
Cruise Speed: 5.0
Sustainable Speed: 6.0
Emergency Speed: 7.0 (6 hour automatic shutdown)
Impulse Engines
Type: 1 Main Impulse Engines (Type 5)
Max Impulse: .9 C
Defensive Systems
Type: Type 3 Main Shield Generator (MSG-3)
Other: None
Offensive Systems
Phasers: 1 banks of 2 Type G (2F). 1 bank of 1 Type-3 (1A/180)
Torpedoes: 2 Micro-launchers (2F) - 2 rounds per launcher
Other: Additional Weapons depending on role
Computer Systems
Type: Daystrom Industries HSCS-3
Tractor/Repulsor
Type: Type Alpha Tractor (F)
Shuttles
Type: N/A
Fighters
Type: N/A
Sensors
Type: Andorian Industries FSMSA-1
Combat Ratings
Offensive: 40%
Defensive: 50%
Maneuvering: 60%
CER: 50%


=Variant Configurations

  • Vehicle Module - Reduced Occupancy, Vehicle Bay
  • Command and Control - Tactical Display, Communications Consoles (4)
  • Recon Module - Enhanced Sensor Palettes, Sensor Cloak, Sensor Consoles (2)
  • Medevac Module - Triage Sickbay and Stasis Pods
  • Patrol/Interdiction Module - Torpedo Launcher (2) - 4x Quantum Torpedoes per launcher