Star Base Delta

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Star Base Delta (SBD) is a Federation Immense class starbase located near the Federation/Romulan/DRR/Klingon border near to the Acamar System, at the coordinates where Star Base 157 was formerly. In fact after the start of the most recent conflict with the Romulan Star Empire, Star Fleet petitioned the Star Fleet Corps of Engineers to expand Star Base 157 into a full Immense Classed Star Base.

Because of it's location in proximity to the Romulan Star Empire, Democratic Romulan Republic, and Klingon Empire, Star Base Delta is a very busy hub of military, commercial, and civilian activity, and in fact is one of the Federation's busiest 'entry points' for processing visitors and immigrants.

SBD is the home base for the 4th Rapid Response Fleet.


Star Base Delta
Type: Immense
Length: 62,500 Meters
Width: 20,833 Meters
Height: 62,500 Meters (1200 Decks)
Weight: 4,750,000,000 Metric Tons
Standard: 50,000 Officers, 200,000 Enlisted
Emergency: 2,000,000
Reactor: 4 Matter/Anti-Matter Reactor Cores.
Generator: 3 Fusion Reactor Generators.
Impulse Engines
Type: 8 Main Impulse Engines (Class 8), 2 Secondary Impulse Engines (Class 4B)
Max Impulse: .25 C
Defensive Systems
Type: Type X Main Shield Generator (MSG-X)
Other: None.
Offensive Systems
Phasers: 10 banks of 2 Type 4 (360D) 20 banks of 1 Type G (360D)
Torpedoes: 8 Quantum Photon Torpedo Launchers (F/P/S/A)
Other: None.
Computer Systems
Type: Daystrom Industries HSCS-1
Type: 6 Main Tractor/Repulsor Beams, 12 Docking Tractors, 12 Shuttle Tractors
Type: 2 Bays (A), 2 Bays (F), 60 Shuttles (20 Type 7, 20 Type 9A) 12 Runabouts (Type 1)
Type: 4 Bays (P/S) 144 F-1 Fighters, 96 A-1 Heavy Attack Fighters
Type: Andorian Industries FSMSA-2
Combat Ratings
Offensive: 99%
Defensive: 99%
Maneuvering: 2%
CER: 66.6%

Crew Manifest

4th Fleet Command and Administrative Staff
Com-adm.jpg Thomas Grayson 4th Fleet Commander Human/Deltan E-Mail
Command Staff
Com-cmdr.jpg Nicholas Ristone {Tarik} Base Commander
Deputy Fleet Commander
Human E-Mail
Com-cdr.jpg George Alexander {Feyil} Deputy Base Commander Human E-Mail
Com-lt.jpg Drake Lawson {Hawk} Lawyer Human E-Mail
Tactical Department
Tac-blank.jpg Chief Tactical Officer
Tac-ltjg.jpg Leanne Burke {DeWitt} Tactical Officer Human E-Mail
Engineering Department
Eng-blank.jpg Chief Engineer
Security Department
Sec-cdr.jpg Ryan Cooper {Ristone} Chief of Security Human E-Mail
Sec-lcdr.jpg Angel Reverez {Banks} Security Officer Human/Betazoid E-Mail
Sec-ens.jpg Fayn Marie {Fayn} Criminal Investigation Specialist Bajoran/Human E-Mail
Science Department
Sci-blank.jpg Chief Science Officer
Sci-lt.jpg Dee Scully {Tucker} Science Officer Human E-Mail
Medical Department
Med-lcdr.jpg Bria Iltan {Banks} Chief Medical Officer Deltan E-Mail
Med-ltjg.jpg Vanessa Beech {Dunbar} Counselor Human E-Mail
Support Department
Sup-lt.jpg Richards {Torkav} Clerk Human E-Mail
Intelligence Department
Int-cmdr.jpg Thomas Smith {Torkav} Sector Intelligence Commander Human E-Mail
Aviation Department
Avi-blank.jpg Flight Leader
Mar-maj.jpg Whitney Willeford {DeWitt} Marine Commander Human E-Mail
Morgan Dexter {Torkav} Forensic Specialist Human E-Mail
Peter O'Malley {Torkav} Owner-Last Call Pub Human? E-Mail

Habitat & Recreation

The Habitat decks of Star Base Delta circle the top and bottom of the third ring, located under the Bridges to the Support Domes. There is an upper and lower Habitat Ring, with the Promenade and Commercial sections (Recreation) in between. Together the Habitat and Recreation span 249 decks. This isn't to say that the Habitat and Recreation sections span the entire span of those decks, simply that portions of these decks are dedicated to this purpose.

Habitat Levels

The Upper Habitat Levels span Decks 720-792 while the Lower Habitat Levels span Decks 918-969, for a total of 123 decks. Neither section is zoned for any specific class of resident, however approximately 35% of all habitat areas can be reconfigured to accommodate residents requiring different atmospheric or gravitational needs and 4% of all habitat areas can be reconfigured for non-humanoid residents.

Quarters Options

There are 5 different types of available housing units:

Temporary Quarters: For personnel or civilians who will be on the base for less than 60 days and visiting crew enjoying shore leave. These are small rooms with a lounge and dining area in one room, a small bedroom, a full washroom, and a replicator. They often have windows and open to a corridor due to the nature of placing these wherever there was space.

Apartment Style: For personnel or civilians who reside on the base. This type of housing provides mixed living where personnel and civilians intermingle. Made up of blocks of 40-60 moderately sized apartments, these units share a common lobby and entrance. Replicators are standard and these units contain one to two bedrooms, a dining and family area, and one full washroom with sonic shower. This type of living is for families of two, or with children young enough to not yet need their own rooms.

Group Style: For residents who wish to live in their own apartments, while living close to friends or relatives. Three to six apartments share an entrance and a small lounge-type lobby. The lounge area contains simulated windows which can be customized for the regular viewing of outdoor scenes. All of the suites have windows (which can be easily changed from opaque to translucent to transparent) which view the lounge. The apartments are identical to the ones in the Apartment Style. This style is limited in quantity.

Family Style: For residents with larger families and children, this style of house sustains more than 50% of the habitats on the base. Fifteen units share an entrance lobby that is actually a large atrium. As opposed to a lounge area, this large park offers areas to gather, play or meet. As opposed to the private dining and living room areas found in Apartment and Suite styles, the atrium also has sections set aside for these purposes to be shared between all residents. Each individual unit still maintains one personal replicator for everyday needs or snacks. Each house in these communities maintains its own private space, with individual entrances to private residences.

Single Style: For V.I.P.s who require privacy, these residences take up less than 5% of the bases available housing. Entrance is directly off a corridor, as opposed to all the other housing types which are accessed via lobbies. These types can be quite small one bedrooms or large four or five bedroom houses. None of these houses share any facilities with other residences. Waiting lists for this type of residence are long, and are limited to those who can prove a need such as the Admirality.


The commercial and recreation sections of the base span decks 793-917, 124 decks in total. Housing everything from the numerous large and small parks and pools to the holo-cinema, this section is meant for rest and relaxation. Some areas are reserved for Star Fleet crew and their guests, most areas are open to the general public. Additionally, the commercial sections of the base are in these decks offering services spanning from tailor shops to souvenirs to bars. Everything a person could want is available in the Recreation Section.


The Promenade spans decks 854-859. This is the main thoroughfare of the recreation areas with all major areas being accessible through the Promenade. The most popular restaurants and services are set up in this section.


O'Malley's Last Call Pub: One of many of a chain of restaurant/pub/casino/dance club/banquet facilities spread across the Alpha and Beta Quadrants, O'Malley's on Delta is our biggest facility yet. It is a must-see place that serves everything that the palette of almost any species could desire.

The Big Dipper: A well known restaurant serving a mix of different cuisines that people can "dip" into from the Romulan, Klingon and Earth regions of space. Employing chefs from each race, special care is taken to create dishes that accurately represent these cultures.

Ramsey's Blade: A Klingon restaurant with a hologram of ancient Earth Master Chef Gordan Ramsey as the Head Chef. Not a place for the faint hearted, the food is as deadly as the sounds coming from the kitchen. Not child friendly.

Marios: Top of the line Italian restaurant. One of the fine dining places to talk about, nothing less than a suite and tie is accepted. Manned by a Ferengi maître d, this restaurant takes the old adage 'reserve the right to refuse service' as a motto and routinely turns away patrons that are not of high enough caliber to meet their standards. Generally speaking, unless you know someone, you aren't getting in.

Burger Praetor - Have it OUR way. Romulan restaurant specializing in burgers and sandwiches.

Harga's House of Targ – All you can spear for a slip of lat! Live food caught by you, skinned and quartered in the back, and then brought to the table-top grill for your cooking pleasure.

Bars, Taverns, Etc

Blue Moon Cantina: A bar with quality products, comfortable chairs and plenty of lighting. Never one to be called 'seedy', the Blue Moon is a popular spot for those who want a drink without the hassle.


Binary Star Clothing: Romulan / Vulcan fashion shop owned by a hippy Romulan.

Pets R Us: A diamond is forever but a tribble is just for Christmas. Providing real and holographic pets for all occasions. Customers can order a pet and pick it up on a later date.

Other Recreation Spots

Star Fleet Pool: Located on deck 902, this large room houses 3 Olympic size pools for swimming, 10 Jacuzzis, 4 wave pools and 6 play pools for general recreation. This section is limited to Star Fleet personnel and their guests and never closes.

Martial Arts Training Center: This large training center spans decks 798-816 and houses everything one could need for martial arts training. Rooms fully lined with holoemitters provide training opportunities, while boxing and sparring rings provide opportunities to interact with others. Classes are taught on a regular basis.

Star Fleet Gym: The Star Base houses 2 of these gyms located on decks 834-836 and 912-914. Containing top of the line equipment, these are great places to go for any type of workout. Personal trainers stand by to help guide a workout while classes are held every hour to provide further encouragement.

Gym: Much like the Star Fleet Gym, this gym houses the same top of the line equipment, trainers and classes. Open to everyone, these gyms never close and are never empty. Gyms are spread throughout the Recreation section on various decks.