Quest, Marlu

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PC  Personnel - box.png

 STAR FLEET PERSONNEL COMMAND FILE
 SECURITY RATING 3, CONFIDENTIAL[1]

RETIRED[2]
Marlu Quest
Personnel.png
Career Occupation
Position:
Chief Science Officer
Assignment:
Unassigned
Rank:
Lieutenant Commander
Lieutenant Commander
Biographical Attributes
Species:
1/2 Vulcan, 1/2 Human
Gender:
Male
Height:
178 cm (5 ft. 10 in.)
Weight:
65.3 kg (144 lb.)
Eye Color:
Dark brown
Hair Color:
Moderate brown
Hairstyle:
Quite long, just off dropping into his eyes if it were combed out straight
Physique:
Medium/Normal, but not through exercise or healthy eating, he just got lucky with his natural metabolism rate. The Star Fleet fitness tests were a bit of a struggle
Complexion:
A little pasty, but not quite as much as a stereotypical computer geek
Facial Hair:
None
Voice:
Quiet and droll or overly loud and excited, Nothing in between
Affiliation:
United Federation of Planets
Born:
17801.12
Age:
32
Familial Relationships
Father:
Karl Quest
Mother:
T’Ril
Status of Parents:
Mother: Deceased, Father: Living on Earth (not remarried)
Siblings:
Sarah Quest 29, James Quest 40
Marital Status:
Single


Personal History

Marlu’s Mother died when he was only two years old. He has been told she died due to natural causes when her shuttle malfunctioned and veered off course into a nebula. The shuttle was damaged and toxic gas seeped in, miraculously Marlu was not too far gone when a rescue ship arrived. His mother however was already dead.

Both parents being scientists’ meant that Marlu was always expected to be bright. What direction that intelligence would take him was unknown. Space anomalies like his mother, or perhaps warp drive propulsion systems like his father.

It turns out he was best suited to studying developments in computing technology, including logic and sub-atomic particle science; which is what he has studied to date.

He originally was intending to enter Star Fleet Academy as an engineer, it was suggested that he transfer to science as his ideas, while having merit and high chances of succeeding eventually, usually would take a long time to develop. Many of his projects were left unfinished because he was always leaping onto the next thing before wrapping up his previous ones fully. That coupled with the fact that he likes working on his own ideas and projects rather than making use of or improving other’s made him accept this suggestion.

His natural talent to think of new ideas quickly on the spot and begin to develop them is useful in many ways however, especially on a starship.

At the age of fourteen, and then again at twenty eight, Marlu suffered a complete mind-blank during a stressful situation. The first was while answering a very important test, the failure of which almost ran his hopes of aspiring to Star Fleet into a complete dead end. The second, while trying to analyse and deactivate a transporter-enhancing enemy torpedo. A brief session with the counsellor led him to notice the similarity between these two events, and the possibility of a physiological link. However, the subsequent brain-scans were clean. Perhaps it was just a coincidence, or perhaps the same thing will happen again when he reaches forty two

Personality Profile

Academy Major(s): Computer Systems, Particle Science
Academy Minor(s): Radiating particles systems engineering, logic design, Core engineering - Extended
Hobbies and Pastimes: “Fiddling” with computer systems: taking them apart, rebuilding them, and then trying to find ways to improve them. Marlu Reads sub-atomic particle papers for interest. He enjoys little sport, but does run the occasional combat program in the holodeck. More recently, he has discovered a craving to practise Parkour, an activity which Goop can help with immensely.

Most of all, Marlu likes inventing things
Short-Term Goals: Succeed in his new role as chief science officer, which practically means get through at least two missions without getting sacked
Long-Term Goals: Invent something truly amazing to get his name down in the record books with the greats. And impress his father
Personality: While he does possess the improved physical attributes from his Vulcan heritage, Marlu has not learnt the control others have with regard to mental abilities. He can focus well when challenged, and has occasional telepathic qualities emerge, but generally he feels and expresses emotion freely (sometimes speaking too freely) and has a loose and undirected mind. Due to excellent parentage he has however managed to avoid resorting to aggressive emotions such as anger and jealousy.

He tries to be calm and collected, though this often comes across as nervous and withdrawn, with sudden outbursts when he realises he is starting to seem that way
Sense of Humor: Often lacking, but likes to have a hidden chuckle at others fumbling with complex ideas, though is never irritated nor arrogant when he has to explain it
Phobias: None so far discovered
Likes: Study, Extreme theories, Calm environments where thought can flourish, complex very small things
Dislikes: Busy places, people who force him to “social occasions”, confinement
Pet Peeves or Gripes: Overly clean/tidy people, especially those who complain about his own lack of neatness
Bad Habits or Vices: Speaks before thinking about how what he said could be interpreted, or whether what he is saying is appropriate
Achievements: Making a partially functioning portable transporter device, alas the only prototype was lost during an away mission
Disappointments: The failure of his PATT system that he had worked on for over a year
Illnesses: His very rare mind-blanks may be a form of illness, it is not yet clear. Otherwise Marlu is in excellent health
Strengths: Research and Brainstorming ideas, Computer systems (using, designing, and to some extent making), Particle science
Weaknesses: Feels a little difficult in most social situations. Rarely ever fully seeing things through to the end
Fears: Making a fatal mistake, especially one caused by a lapse of judgement rather than one cause by accidental actions
Prejudices: Slight jealousy of Vulcans who he considers arrogant, which often manifests itself as a lack of respect. Though inside this is something he wishes to change
Off Duty Clothing Tastes: Loose and comfortable trousers and T-Shirt. Sometime with a fleece top
Distinguishing Features: None of particular note. (Slightly pointed ears?)
Pets: A Grango-orb called Goop
Friends: Not selected, possibly his brother James, if he counts

Career History

Stardate 20603.29 - Graduated Star Fleet Academy. Stardate 20603.29 - Promoted to Midshipman, Assigned to USS Drake CL-2509.
Stardate 20606.01 - Awarded RPG'er of the Month, USS Drake CL-2509.
Stardate 20608.01 - Promoted to Ensign, Awarded RPG'er of the Month, USS Drake CL-2509.
Stardate 20612.01 - Promoted to Lieutenant Junior Grade, Awarded Diamond Star.
Stardate 20704.01 - Promoted to Lieutenant.
Stardate 20707.01 - Promoted to Lieutenant Commander, Awarded Gold Star, Assigned as Chief Science Officer on the USS Drake CL-2509.
Stardate 20708.01 - Awarded RPG’er of the Month, USS Drake CL-2509.

Contact Information

E-Mail: squibit@gmail.com



  1. Unless otherwise specified, the information contained in this document is rated CONFIDENTIAL.
  2. Please note that familial and historical references to age may be current only to time of retirement.