Arno Bellosso

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Arno Casey Bellosso
Career Occupation
Medical Officer
USS Yoritomo, DD-4019
Biographical Attributes
175 cm (5 ft. 9 in.)
71.2 kg (157 lb.)
Eye Color:
Hair Color:
Light Brown
Short, straight, thick
Athletically Toned
Soft, lilted – a little raspy at times
United Federation of Planets
Familial Relationships
Dr. Dorian Gil Bellosso
Cora Leliana Bellosso (née Pathos)
Arania Bellosso (34 years old)
Marital Status:

Personal History

Arno was born and raised on Risa. His parents are the owners of a multi-cultural holiday resort on the planet where Arno has lived and worked his entire life so far along with his older sister, Arania.

For the first eight years of his life, Arno was brought up under the supervision of Arania while his parents worked day and night to keep their resort running. Often, Arania was left in charge of making sure she and Arno were properly fed. Neither of the Bellosso were placed in a system of education and instead left to roam the many beaches and jungles of nearby Risan landscapes.

At the age of 6 years old, while playing a game of hide and seek with Arania, Arno found a small cave near Suraya Bay and hid inside. Hearing his sister approaching him, Arno attempted to back further into the cave and fell down a hole in the ground that led several feet down to a tight, pitch black space with no way out, breaking his leg. Calling out in pain to his sister, Arno was eventually found by Arania who then had no choice but to leave him alone in order to get help. Arno spent four hours in the pitch black hole before Arania returned with the resort caretaker who managed to climb down using a rope ladder and carry Arno out of the cave on his back. Once back at the resort, he was taking to the Medical Room where his leg was tended to and healed. Since then, Arno has had a rational fear of the dark, confined spaces. He also holds a grudge over his parents, neither of whom made any personal attempts to rescuing Arno themselves.

Arania started taking on more responsibilities at the resort when Arno turned 8, meaning for the most part that he was left to entertain himself for several hours of the day. Most days he would spend swimming or climbing through the woodland paths that skirted Galartha. Other days he would spend reading and writing his own short stories – having a particular fondness for classical romances. This later developed when his sister gifted him with a copy of Romeo & Juliet, a story that very quickly became a favourite of Arno's. When Arno turned 13, the resort was hit with an outbreak of Kamaraazite Flu that caused several guests to become violently ill. Run down on staff and helpers, Arno was asked to help collecting resources and treatments and assisting doctors. In the second week, Arno also fell victim to the flu which caused complications. Violent sneezing that caused blood vessels in his face and neck to rupture. For a while, the outcome did not look good but eventually, the illness passed. Once the resort outbreak had been cleared up, Arno was called upon by his parents to help out at the resort with other responsibilities. He started off as a helping hand in the Dining Hall, taking orders and waiting tables and slowly worked his way up to becoming the host of the Cocktail Bar at the age of 18. Taking pride in creating and mixing a variety of cocktails, Arno really enjoyed working, especially when guests were up for talking to him for hours on end about their travels and expeditions, their ventures to various different worlds and what is was like growing up in various different civilisations. Arno found it incredibly easy to talk to people, given his telepathic and empathic abilities to read people effectively and base responses and conversation topics upon. As years went by working behind the Bar, Arno began to develop a desire to explore and travel the stars – perpetuated entirely by the stories he would hear from guests passing through. He had a bright and cheery perspective of the universe, verging on naïve, and wanted nothing more than to go out and experience it all for himself – but rarely found an opportunity to do so.

One day, Arno was greeted by two guests who were becoming regulars at the resort. Both Federation officers, Anthony Moriarty and Aethelwulf Von Brandt, who always made sure to stop by the Bar and chat with Arno. Both Anthony and Wolf would listen to Arno's wishes to travel and actively encouraged him to see about joining Star Fleet Academy, but Arno never believed he was smart enough or good enough to do so. Eventually, Anthony and Wolf invited Arno to their wedding, where he was introduced to more Star Fleet officers including Vari Toreen and Acenvar Crystillin who also jumped aboard the bandwagon in encouraging Arno to join Star Fleet. It was at this time that Arno agreed to look into it, still unconvinced of his worthiness. Receiving acceptance from the Academy on Earth, Arno bid farewell to his position and family on Risa and set his sights on a future with Star Fleet – taking interest in joining the Medical Department as he found an interest in helping others.

The first couple of months at the Academy were very daunting, very intimidating, with Arno keeping to the shadows a little bit as he felt he was surrounded by countless people who were smarter than him, better than him and had more right to be there than him. Even the social aspect of his life suffered as he avoided any opportunities to mingle with others in fear of only embarrassing himself with his lack of knowledge. Turning away from having a social life, however, left him with the only alternative being his academic studies, reading through as much course material and research as he possibly could – almost as though he were trying to prove a point. By the end of his first year, Arno had found confidence in his knowledge enough to offer answers to questions put by professors in classes, make suggestions on situational scenarios and even offer up accurate diagnoses on puzzling patient cases. Finding particular interest in Counselling and Pharmacology, Arno began to feel more and more at home with Star Fleet.

As time went on, Arno began dipping back into his social life, touring around the local attractions and venturing into bars around the Academy, one of which he befriended a Human female, Maxine Harwood, who worked as a Cultural Historian at a nearby Society. Through her, Arno learned a lot about different cultures on Earth and how life and civilisation in the past slowly changed and shaped its way through the years to get to where they were now. Maxine invited Arno to join her quiz team, a group of five other people who would meet weekly and take part in the Bar Quiz, just for fun – Arno accepted and very quickly found his first official circle of friends since joining the Academy. While he got on with many of his classmates and would like to consider them good friends, he definitely felt more drawn to the people in his Quiz Team, known as 'The In-Quiz-itors'.

Personality Profile

Academy Major(s): Medical
Academy Minor(s): Counselling, Pharmacology
Hobbies and Pastimes: Reading romance novels, swimming, Mixology and Quiz Nights.
Short-Term Goals: Being offered an assignment aboard a Starship.
Long-Term Goals: Work his up to becoming Department Head aboard a Starship.
Personality: Very kind, bubbly and light-hearted.
Sense of Humor: Whimsical and cheesy – plays with a lot of puns.
Phobias: Claustrophobia (confined spaces) & Nyctophobia (the dark).
Likes: Getting to know people and hearing about their travels.
Dislikes: People who take themselves too seriously and have no sense of humor or fun.
Pet Peeves or Gripes: Arno cannot stand anyone who talks badly about people behind their back.
Bad Habits or Vices: Low self-esteem, often talking himself out of things he is capable of.
Achievements: Becoming the Bar Host at the resort on Risa.
Disappointments: Never taking a prior opportunity to travel.
Illnesses: Kamaraazite Flu at the age of 13 that ruptured several blood vessels in face and neck. Outcome did not look promising but eventually cleared up over time.
Strengths: Arno is a people person – very good at socialising with others, working out how they work and adapting to them. This comes from years of working within the family resort as well as his Betazoid empathic abilities.
Weaknesses: Arno is very academically smart. He had no prior education before joining the Academy and has very limited knowledge outside of his chosen fields of study.
Prejudices: Arno is very quick to assess those based on his initial feeling of them.
Off Duty Clothing Tastes: Loose shirts/tops and shorts in warm environments – sweaters/cardigans and trousers in cold environments.
Distinguishing Features: His brow protrudes enough to cast a soft shadow over his eyes.
Friends: Maxine Harwood, Anthony Moriarty & Aethelwulf Von Brandt

Personal Paradigm Shifts

Most Painful Experience: Being trapped in the cave by Suraya Bay and left for four hours in the dark, cramped space with a broken leg before being rescued.
Best Time: Being invited to the wedding of Anthony and Wolf.
Most Crucial Experience: Meeting Anthony, Wolf, Ace & Vari at the Moriarty wedding and being encouraged to sign up to Star Fleet Academy. Also, when the resort had an outbreak of Kamaraazite Flu and Arno helped assist sick guests and doctors.
Role Model: Aethelwulf Von Brandt

Career History

Position Assignment Date(s) Event
Star Fleet Academy 22001.10 – 22004.04 Star Fleet Academy Graduate Ribbon Star Fleet Academy Graduate Ribbon
USS Yoritomo, DD-4019 22004.08 Midshipman Midshipman
Medals Tally:
Service Medals Awarded
Image Description Qty.
Star Fleet Academy Graduate Ribbon Star Fleet Academy Graduate Ribbon 1

Contact Information


  1. Unless otherwise specified, the information contained in this document is rated CONFIDENTIAL.
  2. Please note that familial and historical references to age may be current only to time of retirement.